Quartet Battle (Double Battle): Adds one Bakugan to the field from both player's sides.
Fire Storm: Adds 100 Gs to a Pyrus Bakugan.
Character: Doubles any Bakugan's power level if it is the correct corresponding Bakugan for the card.
Intercept: Stops two Bakugan from brawling.
Mind Ghost: When two Bakugan stand on the card no matter which side they are they both lose.
Super Pyrus: Switches G-Power with the opponent.
Triple Battle: Player who owns this Gate Card can add one more Bakugan to a Battle this card is activated.
Aquos Hazard: Turns every Bakugan on the field except Subterra to Aquos attribute.
Subterra Hazard: Turns all Bakugan on the field to Subterra attribute.
Quicksand Freeze: A Bakugan that wins on this Gate Card remains on it without being removed.
Energy Merge: Transfers 100 Gs from the opponent's Bakugan to yours.
Hyper Merge: Increases your Bakugan's Gs by 100 for each Bakugan brawling.
Trade Off: If a Bakugan on the field is over 400 Gs, it automatically loses.
Androstasis (Peacemaker): Returns all battling Bakugan to their player's arsenal.
Scapegoat: Returns all battling Bakugan to their player's arsenal. The user of this card may then decide if the battle shall end or continue.
Joker's Wild: If there is a Darkus Bakugan in the battle, it wins unconditionally.
Warp Gate: Warps two Bakugan from one Gate Card to another.
Sharing Battle: Allows another Bakugan to come into battle.
Level Down: Drops opponent's bakugan power by 100 Gs if the Bakugan is 400 Gs or more.
Final Judgement: The battle can only start when there are 3 Bakugan standing on the Gate Card. A battle on this card will continue until only one Bakugan is left standing.
Warlock: Cancels any of the opponents abilities/special abilities.
Hepsi 300 BP